虚幻Unreal - A计划(永久有效期) 扫二维码继续学习 二维码时效为半小时

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远程打包ios 协议错误
测绘院发起了问答2021-07-03
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你好老师!我在用远程mac打包ios时报错。谷歌上方法能找到的都尝试,依然报错。

 

LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms LogTemp: Display: Executing iPhonePackager Validate Engine -project D:/LiveAnimWorkspace/depot/MatixLive/MatixLive.uproject -bundlename com.wangbing.MatixLive LogTemp: Display: CWD: D:\Epic Games\UE_4.26\Engine\Binaries\DotNET\IOS LogTemp: Display: Initial Dir: D:\Epic Games\UE_4.26 LogTemp: Display: Env CWD: D:\Epic Games\UE_4.26\Engine\Binaries\DotNET\IOS LogTemp: Display: BranchPath = DESKTOP-TF73OEF/D/Epic Games/UE_4.26/Engine/Binaries --- GameBranchPath = DESKTOP-TF73OEF/D/Epic Games/UE_4.26/Engine/Binaries LogTemp: Display: Caching provisions LogTemp: Display: Finding provisions in D:\LiveAnimWorkspace\depot\MatixLive/Build/IOS/ LogTemp: Display: Finding provisions in D:\Epic Games\UE_4.26\Engine\Build\IOS LogTemp: Display: Searching for mobile provisions that match the game 'MatixLive' (distribution: False) with CFBundleIdentifier='com.wangbing.MatixLive' in 'C:\Users\xyz\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' LogTemp: Display: Phase 0 considering provision 'MatrixLiveDevelopment (3).mobileprovision' named 'MatrixLiveDevelopment' LogTemp: Display: .. Failed phase 0 name check (provision app ID was 6P8Q638A47.com.bingwang.ue.app) LogTemp: Display: Phase 0 considering provision 'MatrixLiveDevelopment (2).mobileprovision' named 'MatrixLiveDevelopment' LogTemp: Display: .. Failed phase 0 name check (provision app ID was 6P8Q638A47.com.wangbing.*) LogTemp: Display: Phase 0 considering provision 'MatrixLiveDevelopment (1).mobileprovision' named 'MatrixLiveDevelopment' LogTemp: Display: .. Failed phase 0 name check (provision app ID was 6P8Q638A47.com.wangbing.*) LogTemp: Display: Phase 0 considering provision 'MatrixLiveDevelopment.mobileprovision' named 'MatrixLiveDevelopment' LogTemp: Display: .. Failed phase 0 name check (provision app ID was 6P8Q638A47.com.wangbing.*) LogTemp: Display: Phase 1 considering provision 'MatrixLiveDevelopment (3).mobileprovision' named 'MatrixLiveDevelopment' LogTemp: Display: .. Failed phase 1 name check (provision app ID was 6P8Q638A47.com.bingwang.ue.app) LogTemp: Display: Phase 1 considering provision 'MatrixLiveDevelopment (2).mobileprovision' named 'MatrixLiveDevelopment' LogTemp: Display: Looking for a certificate that matches the application identifier '6P8Q638A47.com.wangbing.*' LogTemp: Display: .. Provision entry SN '4BBDA6CD89E273CFC0A7B2B245AEBC66' matched 0 installed certificate(s) LogTemp: Display: .. Provision entry SN '1BF4198E341ECEE09892C0B2C60A2E15' matched 1 installed certificate(s) LogTemp: Display: .. .. Installed certificate 'iPhone Developer: bing wang (6UC4G9UW7T)' is valid (choosing it) (range '2021/7/2 9:55:10' to '2022/7/2 9:55:09') LogTemp: Display: Picked 'MatrixLiveDevelopment (2).mobileprovision' with AppID '6P8Q638A47.com.wangbing.*' and Name 'MatrixLiveDevelopment' as a matching provision for the game 'MatixLive' LogTemp: Display: Looking for a certificate that matches the application identifier '6P8Q638A47.com.wangbing.*' LogTemp: Display: .. Provision entry SN '4BBDA6CD89E273CFC0A7B2B245AEBC66' matched 0 installed certificate(s) LogTemp: Display: .. Provision entry SN '1BF4198E341ECEE09892C0B2C60A2E15' matched 1 installed certificate(s) LogTemp: Display: .. .. Installed certificate 'iPhone Developer: bing wang (6UC4G9UW7T)' is valid (choosing it) (range '2021/7/2 9:55:10' to '2022/7/2 9:55:09') LogMainFrame: Selected target: MatixLive LogLauncherProfile: Unable to use promoted target - ../../../../../LiveAnimWorkspace/depot/MatixLive/Binaries/IOS/MatixLive.target does not exist. UATHelper: 打包 (iOS): Running AutomationTool... UATHelper: 打包 (iOS): Parsing command line: -ScriptsForProject=D:/LiveAnimWorkspace/depot/MatixLive/MatixLive.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=D:/LiveAnimWorkspace/depot/MatixLive/MatixLive.uproject -cook -stage -archive -archivedirectory=C:/Users/xyz/Desktop -package -ue4exe="D:\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Edit or-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=IOS -build -target=MatixLive -clientconfig=Development -utf8output UATHelper: 打包 (iOS): Setting up ProjectParams for D:\LiveAnimWorkspace\depot\MatixLive\MatixLive.uproject UATHelper: 打包 (iOS): ********** BUILD COMMAND STARTED ********** UATHelper: 打包 (iOS): Running: D:\Epic Games\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe MatixLive IOS Development -Project=D:\LiveAnimWorkspace\depot\MatixLive\MatixLive.uproject D:\LiveAnimWorkspace\depot\MatixLive\MatixLive.uproject -NoUBTMakefiles -remoteini="D:\LiveAnimWorkspace\depot\MatixLive" -skipdeploy -Manifest=D:\LiveAnimWorkspace\depot\M atixLive\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\xyz\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_4.26\UBT-MatixLive-IOS-Development.txt" UATHelper: 打包 (iOS): [Remote] Using remote server '192.168.1.108' on port 22 (user 'xyzmac') UATHelper: 打包 (iOS): [Remote] Using private key at D:\LiveAnimWorkspace\depot\MatixLive\RemoteToolChainPrivate.key UATHelper: 打包 (iOS): [Remote] Using base directory '/Users/xyzmac/UE4/Builds/DESKTOP-TF73OEF' UATHelper: 打包 (iOS): Getting certifcate information via D:\Epic Games\UE_4.26\Engine\Binaries\DotNET\IOS\IPhonePackager.exe certificates "D:\LiveAnimWorkspace\depot\MatixLive\MatixLive.uproject" -bundlename com.wangbing.MatixLive UATHelper: 打包 (iOS): [Remote] Uploading D:\LiveAnimWorkspace\depot\MatixLive\Intermediate\Remote\MatixLive\IOS\Development\MatrixLiveDevelopment (2).mobileprovision UATHelper: 打包 (iOS): bash: -c: line 0: syntax error near unexpected token `(' UATHelper: 打包 (iOS): bash: -c: line 0: `mkdir -p /Users/xyzmac/UE4/Builds/DESKTOP-TF73OEF/D/LiveAnimWorkspace/depot/MatixLive/Intermediate/Remote/MatixLive/IOS/Development && rsync --server -vmOtrze.iLs --delete-excluded . /Users/xyzmac/UE4/Builds/DESKTOP-TF73OEF/D/LiveAnimWorkspace/depot/MatixLive/Intermediate/Remote/MatixLive/IOS/Development/MatrixLive Development_(2).mobileprovision' UATHelper: 打包 (iOS): rsync: connection unexpectedly closed (0 bytes received so far) [sender] UATHelper: 打包 (iOS): rsync error: error in rsync protocol data stream (code 12) at /home/lapo/packaging/rsync-3.0.4-1/src/rsync-3.0.4/io.c(632) [sender=3.0.4] PackagingResults: Error: error in rsync protocol data stream (code 12) at /home/lapo/packaging/rsync-3.0.4-1/src/rsync-3.0.4/io.c(632) [sender=3.0.4] UATHelper: 打包 (iOS): ERROR: Error while running Rsync (exit code 12) PackagingResults: Error: Error while running Rsync (exit code 12) UATHelper: 打包 (iOS): Took 2.2799017s to run UnrealBuildTool.exe, ExitCode=6 UATHelper: 打包 (iOS): UnrealBuildTool failed. See log for more details. (C:\Users\xyz\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_4.26\UBT-MatixLive-IOS-Development.txt) UATHelper: 打包 (iOS): AutomationTool exiting with ExitCode=6 (6) UATHelper: 打包 (iOS): BUILD FAILED PackagingResults: Error: Unknown Error

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